BurgerTime for the Apple II

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You play as Chef Pepper and your goal is to make giant hamburgers while evil eggs, sausages and pickles chase you around the game area.

To properly make a hamburger you must assemble all of the ingredients together, dropping them from higher up onto the the burger area below. To actually do this you have to let Chef Pepper step all over the burger ingredients. As soon as an ingredient (a piece of lettuce for instance) has been stepped on, it will fall to the next level below. Falling food will squish any enemy following you and will also”bump” any other ingredient bellow it farther down. Also, as an emergency defense against the enemy food, you can collect pepper shakers which will allow you to puff out a small pepper cloud which will momentarily stun enemies, allowing you to walk past them.

Higher levels result in new level design, faster enemies and more ingredients to assemble.

Well, not as good as other versions, but still an okay one nonetheless.

Anyways, the problems I have with this version are the controls, as you use the keyboard (WTF? Why? The Apple II has a joystick FFS!) and that the key with which you shoot your pepper is so far away from the others.

Also, the game runs slower if you walk over a part of the burger. o_O

But I think the AI is better than in other versions…might be just me though.


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  1. Dude, you're not playing right!! You're supposed to make the bun/lettuce/meat/whatever fall when the baddies are on the bun/lettuce/meat/whatever!! And don't waste your peppers!!

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