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Playerunknown’s Battlegrounds studio wants to add cross-play between PC and Xbox One
Playerunknown’s Battlegrounds is kind of a big thing around these parts, and it will likely become an even bigger thing when it comes to the Xbox One later this year. And at some point after that, executive producer Chang Han Kim told VG247, developer Bluehole hopes to let people on both platforms play together. But first, there are a few wrinkles to iron out.
“Cross network play between the PC and the console is definitely something we want to do down the road, and we don’t anticipate we’ll have any technical issues with that,” Kim said.
“But… when you consider the competitive side of the game, I do feel that there’s a balance issue between controllers and keyboard and mouse. That’s what’s making it difficult for us to do right away. If we’re going to allow players to use controllers we need to have the aim assist added in and things like that. We’re not going to be supporting it right away, but it’s something we’d like to look into later.”
The more the merrier, but I’m not sure what adding cross-platform play to PUBG would accomplish aside from creating headaches for its developers. Even with aim assist, controllers are at a distinct disadvantage when put up against mouse and keyboard, so the odds of an Xbox One player ever winning a round are really not good—and on the off-chance that it does happen, all credit (or blame, more likely) would go to the aim assist, which is clearly—so the angry forum post would no doubt go—out of whack and overpowered. No matter which way it goes, somebody ends up mad.
That said, it’s not entirely unprecedented. The Coalition first tested, and then permanently added, cross-play to Gears of War 4 earlier this year. The online intermingling is limited to “Social Quickplay,” while Core and Competitive play remain segregated to keep them “as closely matched and competitive as possible.” But it’s not unreasonable to think that PUBG could take the same approach as it is with its new Zombies mode to accomplish basically the same thing: Give players the option to select either cross-play or single-platform action, and then let them eat the consequences.
I’ve reached out to PUBG for more information about its cross-play plans, and will update if and when I receive a reply.
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Improved network performance by reducing the amount of data being sent from the server to the client.
Reduced network lag by preventing a large amount of data being sent from the server to the client simultaneously.
Fixed an issue of frame drop when other characters were around by optimizing nearby characters.
Fixed an issue of frame drop when vehicles were around by optimizing vehicles.
Optimized the starting airplane and Care Package airplanes.
Improved rendering performance of weapons from far-off.
Made improvements to the weapon animations.
Optimized many in-game effects, including the red zone bombing effect.
Improved many UI features.
Improved features regarding rainy weather.
Added Groza. Groza is an AR chambered for 7.62mm ammo, and can only be acquired in Care Packages.
Added P18C. P18C is a pistol chambered for 9mm ammo with a full auto fire-mode.
Vector and UMP now support burst mode.
You can now pick up items while moving. The interaction animation will not force you to stop anymore, but make you walk slowly.
You may interact with doors, items, or vehicles while reloading. Reloads will be canceled with such interactions.
The screen will be gradually desaturated based on remaining health during the REVIVE state.
Blood effect does not appear during the REVIVE state anymore.
Adjusted kill count system in Duo and Squad modes. A person knocking an opponent out will receive a kill count regardless of the actual killer.
Adjusted F key (interaction) to prioritize the REVIVE action in certain cases
You can now pull out pistols faster.
Fire mode can no longer be switched during reload.
Adjusted the play area to spawn more evenly within a circle, so that the play area does not appear in the center so frequently.
Adjusted default quantity to be selected at 1 when pressing CTRL key at inventory to partially drop or pick up items.
Adjusted motorcycle and motorcycle with sidecar to move more smoothly.
You can no longer switch to/from prone while picking up items.
Red Dot Sight is now attachable to pistols, except for the revolver.
Increased the recoil on UMP.
Added two new weather settings: Sunset and Clear Skies.
Added destructible cabins.
Added new animation for when a character is at the speed of taking fall damage.
Fixed an issue when the voice chat volume blasted momentarily after getting on an airplane.